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A Case Study on the Creative Process of Making a Game for Cognitively Impaired Children
Mälardalen University, School of Innovation, Design and Engineering.
2011 (English)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
Place, publisher, year, edition, pages
2011.
National Category
Engineering and Technology
Identifiers
URN: urn:nbn:se:mdh:diva-13081OAI: oai:DiVA.org:mdh-13081DiVA: diva2:445565
Uppsok
Technology
Supervisors
Examiners
Available from: 2011-10-04 Created: 2011-10-04 Last updated: 2011-10-04Bibliographically approved

Open Access in DiVA

The_Creative_Process(704 kB)239 downloads
File information
File name FULLTEXT01.pdfFile size 704 kBChecksum SHA-512
ca2bd17bfcac80da436eabd168fb2556912655a9d9ce32a9a60a8ea9e18012334de58ccae2fc0ee3c78a7a8b30c8f6d6064094281571dc6622b448f2954ca188
Type fulltextMimetype application/pdf

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Total: 239 downloads
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Total: 80 hits
CiteExportLink to record
Permanent link

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Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf