In this paper Participatory design experience from several projects, involving people of allages and communication between them, is described and analysed. The projects range from design ofintergenerational communication in families and of school children’s tools for collaborative storytellingto interaction and communication around museum exhibits and ideas for interaction in a futuresustainable world. Special focus is put on approaches and methods used for motivating and encouragingactive participation. From this we conclude factors for success, e.g. selecting participants on motivation,equal footing, making stuff together, interesting technology. Common to the projects are not only usersof several generations but also instances of physical (bodily) interaction. Using not only eye and fingerbut also other senses and movements in the design not only gives resulting interaction ideas but alsostimulates user involvement in the design process, as another factor for success.
QC 20150217