Digitalization and automation are key words in contemporary manufactory contexts, and could include simulation and visualizations. It is high expectations on virtual factory planning and virtual product development based on simulations of production planning but the simulations generates enormous amount of data, hard to interpret; therefor methods for how to visualize data from simulations and for future factory planning is required. In order to improve the design of visual presentations it is necessary to develop methods for visualizations, methods that includes theories about visual perceptions and what cognitive processes that are involved in multimodal interpretations in combination with social-construction theories and practice. In a cross-disciplinary project the experience from artistic practise is combined with competences from visual studies and engineering design. In the project the artistic contribution is a part of the core competence. From artistic experience it is possible to elaborate with, for manufactory contexts and engineer’s, unconventional ways to present future scenarios; scenarios that will work as boundary objects for different stakeholders in different situations. The challenge is to go from conventional engineering drawings and 3D models to use visuals based on artistic and communicative aspects in order to facilitate decisions about factory layout, production development and services.