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Evaluation of a mixed reality head-mounted projection display to support motion capture acting
Mälardalen University, School of Innovation, Design and Engineering, Embedded Systems.ORCID iD: 0000-0001-7722-5310
Mälardalen University, School of Innovation, Design and Engineering, Embedded Systems.ORCID iD: 0000-0003-3163-6039
Koç University, Rumelifeneri Yolu Sariyer, Istanbul, Turkey.
Koç University, Rumelifeneri Yolu Sariyer, Istanbul, Turkey.
2018 (English)In: Lecture Notes in Computer Science, Springer Verlag , 2018, Vol. 714, p. 14-31Conference paper, Published paper (Refereed)
Abstract [en]

Motion capture acting is a challenging task, it requires trained and experienced actors who can highly rely on their acting and imagination skills to deliver believable performances. This is especially the case when preparation times are short and scenery needs to be imagined, as it is commonly the case for shoots in the gaming industry. To support actors in such cases, we developed a mixed reality application that allows showing digital scenery and triggering emotions while performing. In this paper we tested our hypothesis that a mixed reality head-mounted projection display can support motion capture acting through the help of experienced motion capture actors performing short acting scenes common for game productions. We evaluated our prototype with four motion capture actors and four motion capture experts. Both groups considered our application as helpful, especially as a rehearsal tool to prepare performances before capturing the motions in a studio. Actors and experts indicated that our application could reduce the time to prepare performances and supports the set up of physical acting scenery.

Place, publisher, year, edition, pages
Springer Verlag , 2018. Vol. 714, p. 14-31
Series
Lecture Notes in Computer Science, ISSN 0302-9743 ; 10714
National Category
Media and Communication Technology Computer Systems
Identifiers
URN: urn:nbn:se:mdh:diva-38870DOI: 10.1007/978-3-319-76270-8_2ISI: 000432607700002Scopus ID: 2-s2.0-85043530133ISBN: 9783319762692 (print)OAI: oai:DiVA.org:mdh-38870DiVA, id: diva2:1192258
Conference
14th International Conference on Advances in Computer Entertainment Technology, ACE 2017; London; United Kingdom; 14 December 2017 through 16 December 2017
Available from: 2018-03-22 Created: 2018-03-22 Last updated: 2018-06-07Bibliographically approved

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Kade, DanielLindell, Rikard

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CiteExportLink to record
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Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
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Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
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  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf